Word everyone! As always, I hope you’re all doing awesome and healthy!
Last week I posted a small blurb about Chris Mennell’s new zine, Beyond the Weird and this week is no different! Today I want to showcase sexy wizard and man of mystery, Chris Williams‘ new (and first) zine, Explore Dungeons Zine #1!
What can I say about the zine…? Well- I won’t putz around; it’s good. Really good. It comes in at 43 pages and there’s a load of stuff for GM’s to use in their game. For the price of $3.00 for the PDF, it’s well worth the price.
If you are interested in a print copy, you can PM Chris on Facebook about the deets.
Let’s take a gander at the Table of Contents, shall we?
In this book you’ll find:
Nontraditional Familiars, 2d4 Summonings Gone Wrong, 3d6 Things at the Bottom of a Well, The Effects of Eating Monster Corpses, Fritzit’s Folly (an adventure), Kobold Sewer Races, Randomizable Story Hooks, The Lost Tomb (an adventure), Unkeyed Maps, d12 Weird Magic Effects, Maze Map Details, and a back cover map!
That’s a hefty load for the book’s size:)!
I honestly think my favorite thing in this book is The Effects of Eat Monster Corpses. This could be thrown into Hubris: A World of Visceral Adventure so easily I’m kinda mad at myself for not thinking of it earlier!
Hope over to the Explore Dungeons FB community page!
Blurb About the Zine From Drivethru
A collection of system-neutral content for Fantasy RPG campaigns, including maps, tables and adventures. Contains tables for weird magic effects, uncommon familiars, things you find at the bottom of a well, demon summoning gone wrong. An article on consuming monster corpses, the Kobold Sewer Races toolkit, numerous maps, and two full adventures: Fritzit’s Folly and The Lost Tomb.