Another fantastic voyage with Savage Worlding the awesomeness of Strange Stars.
The gnomes are small humanoids who live and mine within asteroids. Their society resembles that of eusocial insects; they have two castes (managers and workers) and only one Mother at a time produces young per clan. A gnome Mother is actually an external womb generated by the mating of a female and male. Gnomes are gregarious and inquisitive but slow and deliberate in their thought process (SS, pg 11). Trey’s post is here.
Caste System: Choose one- Manager (start with d6 in Smarts); Worker (start with a d6 in Strength).
Likeable: Gnomes are gregarious and friendly. They start with the Charismatic edge (SWDX, pg 41) even if they don’t meet the requirements.
Infravision: The gnomes are a subterranean race and have evolved to be able to see heat signatures in the dark (SWDX, pg 131)
Natural Weapons: Gnomes have small claws that aid them in burrowing and delving tunnels in the asteroids they inhabit. Their claws do Str+d4-2 damage.
Small: Gnomes are small and suffer -1 to Toughness.
Agoraphobia: Gnomes dislike open spaces and become panicked when in them. They have the Phobia (Major) hindrance (SWDX, pg 30) when in open spaces.