Character Creation, for me, needs to be smooth, quick, easy to grok, and not intimidate…
Author: Mike Evans
Yesterday I mentioned that I had decided to do both classless and class-based mechanics for…
When pondering this I have gone back and forth between whether the rules should be…
Ok… let’s start at the beginning- When I started looking at developing my own rules…
Over the past few months I’ve been debating back and forth about whether I wanted…
I love the critical hits and fumbles mechanics in Dungeon Crawl Classics. It keeps criticals…
Legend of Zelda: Breath of the Wild is one of the best games I’ve played…
CATCHING UP Whew- it has been a crazy couple of months for me. Summers are…
Gathox Vertical Slum‘s first official adventure, Quake Alley Mayhem is now available for print on…
We are in the final forty eight hours of the Kickstarter!! First- Zak got together…