Daily Archives: February 6, 2018

Upcoming DIY RPG Productions Projects and Some Tasty Art!

I figured this is a great time to talk about several upcoming DIY RPG Productions that are in the works!  2018-2019 are looking exciting with some awesome work by some kick ass individuals.  For all currently released DIY RPG Productions, click here.

I decided to list all the projects alphabetically.

Barbarians of the Ruined Earth (BotRE)– is a game written by me and inspired by Saturday morning cartoons, specifically Thundarr the Barbarian (with dashes of Pirates of Dark Water thrown in).  The games uses the fun and simple The Black Hack rules.  Here’s the stuff I’ve posted on the blog.

 

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Death is the New Pink Projects (DitNP)

Note: Here’s the free character sheet for DitNP

DitNP: Fist Full of Circuits (or Rust Bucket Rampage) by Ian Hagan (art by Ian).  This will be a supplement for adding robots (called Rust Buckets) to a DitNP game.  They’ll have their own capital city (similar to Scratchtown).

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DitNP: Going Medieval on Yo’ Ass- This book is the follow up to the original Death is the New Pink and written by me.  It is a fantasy version of DitNP and inspired by punk rock music, Tank Girl, and comics like Skullkickers.  Here’s info from the blog.  While the original DitNP uses the kick ass Into the Odd rules, GMoYA uses a blend of those and The Black Hack (linked above).

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This is the cover- art by Kelvin Green

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DitNP: Megarise Mayhem– This awesome adventure is being written by Kane!  This module is action packed, full of humor, and will surely put Meat Bags in zany situations and then kill their asses.

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Kane did this mock up for Pax Unplugged

 

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DitNP: Scenarios and Nefarios- I am planning to release a DitNP zine every quarter or so.  Each issue with have a few scenarios to run your group through, new Doodads, an interesting location, some NPCs, a faction or two, and very importantly- new Nefarios!

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The Forever Dungeon– While this will be a supplement for Going Medieval on Yo’ Ass, the product will mostly be rules neutral, so really it could be used with any system.  The concept and words by me- the awesome dungeon art by Kelvin Green!  Here’s the info posted on the blog.

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Demon City– a modern day horror rpg by Zak Sabbath.  Here is a link to his blog with all the stuff he’s posted thus far.  Zak gives awesome advice on how to run horror games, new and unique mechanics, fun and exciting classes, and of course- killer fucking art!

More news on our kickstarter coming in the near future!

 

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Gathox: Quake Alley MayhemDavid Lewis Johnson has written the first module for his awesome Gathox Vertical Slum setting.  This module is exciting, contains easy rules to use in a tournament setting or as a regular adventure.  It is currently in layout and art development!

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The Ghoul Prince– by Zzarchov Kowolski!  This nifty lil module uses the kick ass DCC rules and has the tools needed to fit it into any campaign and environment the group might be in!  Alex Mayo has done art for it and this will be released as PDF and POD VERY soon!

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High Noon: A Gritty Whitebox Western- This OSR-style western book is written by myself.  The book has several classes, advice on keeping it bloody and deadly, bunches of enemies and tables (because I love those) and even a chapter on the Weird West (with classes!) Here is info on the blog.

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Hubris Projects

Hubris: Downpour– will be the first supplement for Hubris (written by me) and will still embody the usable at the table/hack what the fuck you want attitude.  The new supplement will have new races as class, organizations, territories, at least one new patron, new monsters, magic items, spells, etc. and will be heavily inspired by Evil Dead, The Mist, Exorcist, The Thing, Marilyn Manson music videos (mostly from Antichrist Superstar), and the like.  I’m also taking a little inspiration from Warhammer and a taste of Ravenloft.  Here is info from the blog.

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Art by David Lewis Johnson

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Hubris: Orcs! A High Octane Adventure- is written by me and is inspired by the Mad Max: Fury Road and Snowpiercer movies and the Gears of War video games.  The adventure is designed for four to six 3rd-level characters and set in the Hubris: A World of Visceral Adventure campaign setting, but can be used with other DCC settings (or OSR campaigns) as well with some tweaking of the locations and names.  The adventure is fast paced, with deadly combat encounters with orcs and their alchemically altered abominations.  A new class will be included in this as well!  The Gunslinger!

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