First– I’ve been following Trey Causey’s blogposts on Azurth for years. It’s a fun and original campaign setting more inspired by Wizard of Oz and 70’s and 80’s Saturday morning cartoons than The Hobbit and other Appendix N materials. So I’m very excited that Trey is releasing this stuff!
He’s already released a fun and awesome Azurth adventure called Mortzengerstrum, The Mad Manticore of the Prismatic Peak!
Second– this book is damned adorable!! The art and layout really highlight the tone and feel of Azurth.
What’s in the Book
The Azurth Adventures Digest opens with a cool location called the Motley Islands. There are four islands: Murk, Big Fin, Lurid Lair of the Frogacuda (kickass monster hunting type mission, and a fun illo to highlight the feel- see below), and Polychrome, which has a small set of islands called the Paps.
The descriptions are briefs and full of flavor (as is always the case with Trey’s writing).
There are two sample NPC’s included (with cool ills): Black Iris, Pirate Queen, and Rarebit Finn (Hara First Mate). They are statted, have equipment, and notes on their personality.
There is a handy tool to generate pirates that sail the Boundless Sea. You can generate names, occupations, Notable Traits, and Trinkets in a few short rolls.
Example: Name: Burlap Baggs; Occupation: First Mate; Notable Traits: Demonlander with Scrimshawed Horns; Trinket: Pair of Cursed Dancing Shoes, Never Worn.
There is also a quick generator to generate cool/fun pirate captains on the fly! You can generate names, ships, what the captain is known for, and exotic booty.
Example: Name: Gray Harriet; Ship: Runcible Goose; Known For: Obsession With a Specific Sea Creature; Exotic Booty: A Small Flask Containing a Condensed Squall.
The Digest then highlights further locales that are uncharted (and possibly just legends told ‘round campfires) called The Chain of Fools.
As with the Motley Island, these locations are short and sweet and dripping with flavor. There is a 1d10 random encounter table to use for maritime encounters.
The location that is showcased the most is the Candy Isle (with a fun map!). I remember when Trey first mentioned the Candy Isle on his blog some time ago, and thought it was such a fun and unique idea, so I was really excited to see it in the book!
With the Candy Isle you get a few locations, info on traveling, various dangers (including random encounters), info on the Candy Folk, aaaaannnnd a quick dungeon in an active chocolate volcano!
All in all there is a bunch of info packed into the 26 pages of the Azurth Adventures Digest! If you’re interested in some whimsy, fun, and a homage to 80s Saturday morning cartoonage, then I highly recommend this book!
Trey has also teased us with a picture of the next issue (the bastard).
Well done to the whole Armchair Planet team for putting this together!