The Magical Item Alphabet!! H- The Howler– Oops.. I Forgot to Post This One…

Today we say hello to H and shake its hefty hand…


The Howler– This jagged blade was crafted from the spine of a howler monkey that became corrupted by a virulent plague that was ravaging the jungles of the southern continent. This blade can be wielded one or two-handed, dealing 2d5 (2d8, two-handed) damage.


Those struck with the blade must succeed a DC 15 Constitution save or become afflicted with the curse of weeping sores.  Within 24 hours the target’s flesh develops painful red sores that weep yellowish tears.  All further Constitution based rolls must be rolled twice and the lower of the two taken.

Once per day the user can cause the blade to emit the cry of the howler monkey’s tortured soul.  This functions as the Scare spell (Wizard, lvl 2) as if cast by a 6th level caster.

Author: wrathofzombie

I am a History major attending a community college until I can get more financial aid and attend a four year school. I am living in NJ with my girlfriend who is currently wrapping up on obtaining her PhD in Toxicology. I love Star Wars, Role-playing, video games, working out, reading, writing, and hanging with my girlfriend, dog (Perfect), and two kittens (Birch and Brambles). My main focus on this site will be my discussion of Role-playing games and ideas and hopefully contribute something worth a damn.

2 thoughts

    1. I really do try to shift away from the static bonuses when I can.

      In Hubris I don’t do static, it’ll be more +1d2 through +1d5… I find that flux makes things fun:)

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