The Catacombs Under the Red Monastery- Feel free to steal this map

First off…. to my players- GO AWAY!  No PEAKING!

During the last session my players decided to set their sights on the Plague Doctors of the Scarlet Veil.  These mad men have been using the metalphage plague as an excuse to round up both healthy and ill people to use as test subjects in their experiments.

A Plague Doctor of the Scarlet Veil

A Plague Doctor of the Scarlet Veil

 

Stats for plague doctor from the Hubris bestiary:

Plague Doctor: Init +3; Atk pistol +4 ranged (2d8- take higher of two), shortsword +2 melee (1d6), staff +2 melee (1d6), bomb +4 ranged (1d8); AC 14; HD 3d6; MV 30’; Act 1d20 plus X; SP bomb, mask; SV Fort +2, Ref +2, Will +4; AL L.

The Plague Doctors of the Scarlet Veil gather in the Red Monastery to the north of Fairweather and conduct horrible experiments on any subject they can get their hands on.  The executive powers granted by King Ithis the Bulge to find a cure for the Metalphage plague ravaging Fairweather has given the plague doctors an ample supply of test subjects for their horrific experiments.  The distinct appearance of the plague doctors makes them easily recognizable; a long crimson trench coat, black brim hat, black, thick black leather gloves and boot, and bird-like plague mask.

In combat plague doctors use their pistol or throw their bomb before using their staff or shortsword.  A plague doctor always has 2d2 alchemist items (pg XX) on their personage.  While wearing their mask, a plague doctor is immune to any gas effects.

For every 10 plague doctors there is a level 1 alchemist.  For every 50 plague doctors there is a level 1d3 wizard.

 

This will be a large assault that needs quite a bit of planning.  There are several plot hooks and things that will be revealed here- also IF the players succeed in taking down this organization, it’ll have a huge impact on the campaign (hell- even if they don’t succeed it’ll have a huge impact on the campaign).

 

I found a cool old map and am using that as the overview map.  It’s not quite finished yet, but I’ll plop it up here.

Overview of the Red Monestary

Overview of the Red Monestary

 

I’ll flush this out and once it’s done, I’ll plop it up.  Most of the locations won’t have/need maps as they will be one/two room areas- and everything I need to know can be put on this sheet.  However Aedificium (main research area) will be mapped out and there will be an access point into some small catacombs in the basement.  I found a really cool picture and wanted to use that as the dungeon map (I picked this method up from Zak S over at Playing D&D With Pornstars).

So feel free to use this map, ignore it, or mock it as you see fit.  This uses DCC ruleset.

Catacombs of the Red Monestery

 

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About wrathofzombie

I am a History major attending a community college until I can get more financial aid and attend a four year school. I am living in NJ with my girlfriend who is currently wrapping up on obtaining her PhD in Toxicology. I love Star Wars, Role-playing, video games, working out, reading, writing, and hanging with my girlfriend, dog (Perfect), and two kittens (Birch and Brambles). My main focus on this site will be my discussion of Role-playing games and ideas and hopefully contribute something worth a damn. View all posts by wrathofzombie

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