Gene- Human Warrior
Chuck- Half Demon
Jason- Half Demon
Nate- Murder Machine
Cybil- NPC- Human Cleric of Yelsa, Goddess of Sex and Violence
Consequences of Actions
Last session the group finished up the Portal Under the Stars module that is included in the awesome DCC rulebook. I reminded them that there is now a large red star in the sky that wasn’t there prior to descending into the sewers… Though they really don’t know what that means at this point.
The group started off the session with selling off some stuff and then looking for a place to clean all the blood and shit off of them. They were in the Angels District of Fairweather (I used my City District Generator to get a quick feel for the area).
Here is the Angels District:
The Thieves Guild is believed to be actively recruiting after losing many of its novice members after an unsuccessful venture.
A circus is in the district! Come see the freaks! Games! And exotic animals!
All the doors in the district are upside down. It is believed to ward off evil spirits, as it confuses them.
That was more than enough for me to go on and give it more flavor. The group found a Madame Velar’s Bathhouse of Pleasure. They were greeted by the batty old kenku matron. Nate and Chuck went the safe route and just wanted a bath. Omar wanted a human, and Jason wanted something more exotic… a mutant. Gene waited outside in case of trouble.
Jason got a mutant with coral for skin and lank green hair. He lost 3 HP, but his skin was wonderfully exfoliated, so he rolled all Personality rolls one step higher on the die ladder for 3 hours.
Omar failed his Luck roll and so the hands he felt caressing him belonged to a fat hairy man. Omar asked what the hell he was doing and after a quick conversation, Omar grabbed his wheellock pistol and strode naked to the lobby and asked Velra what was going on. They came to an agreement and Omar strode back to his bath to find all his gear was gone (it’s his fault… he left it). At this point Omar’s internet went out and he was unable to get it working (due to a 10 block outage).
The rest of the group had items of a curious nature to sell and found a curious shop simply called the “Emporium” by the circus. Inside was an ancient looking man. The inside of the store was massive compared to the simple and small exterior.
Highlights of the Emporium
Nate asked for a strange instrument. He was given a bizarre flute with weird metallic valves. The old man told him that there was no price, but that if Nate found something of interest, the old man would be there to collect. He was also given a poker chip and said that if he ever wanted to come back to the Emporium, simply flip that into the air.
Chuck had a medallion and map that he found in the Portal Under the Stars looked at. The old man confirmed that the Bogwood Swamp (as the picture on the map had shown) was where to go.
Gene bought a bracelet with wooden beads carved into little skulls. The old man said it was magical, and added most ominously that all magic has a price… Gene took it anyways and then promptly found a cleric of the God of the Terrible Whisper to examine it and tell him what it did. The cleric stated it would take at least a week to research the tomes in their ancient library. Gene let them make a sketch of the bracelet and then said fuck it and put it on. His Agility was increased to 18 (was a 14).
As the group was leaving the library a town crier announced that the village of Glasturbury was having trouble with Malfactorium in the area. That their scouts were coming farther and farther into the plains from the Mountains That Crawl. Fairweather was sending a small attachment of troops, but that any brave and able-bodied soul was welcome to join.
The crier also commented that several Plague Doctors of the Scarlet Veil had gone missing in a district that was becoming overrun with the Metalphage plague.
The group said fuck both of those and wanted to find a caravan that was heading to the Bogwood Swamp. After 3 days they attached themselves to the caravan that was heading to Glasturbury and then would have to venture on their own through the Mountains That Crawl to the Bogwood Swamp. The group stocked up, got some hirelings, and set off.
I rolled an encounter for the first day. They met 4 guards that were wandering the plains from Vengeance Keep. When the guard started their patrol one month ago there were 15 men. The 4 were headed to Fairweather to rest up and resupply.
Jason K asked what had been going on in the area.
The following was relayed:
Eisenbar Paladins have been seen in the Great Plains. This is most disconcerting since that means it could be an invasion force.
A small farming community to the south is shrouded in a grey fog and is in need of help (Group 1, Session 4).
Glasturbury is in need of help against the Malfactorium.
Bodies have been found mutilated and flattend, believed to be the work of stone giants that have been pushed out of the mountains by the Malfactorium.
A keep that belongs to a woman of decadence is one day to the east from where the group was. Most people don’t remember this keep being there.
The group talked it over and decided to investigate the keep before heading to the Bogwood Swamp. They asked the soldiers if they would like to travel with the group. And now they added three more red shirts to their number.
The group made camp and were set upon by 4 Vile Gut Clan Goblins. Nate’s hireling was killed by two crossbow bolts to the chest and one of the soldiers was killed by a log trap in the forest that smashed him (think Predator). All but one goblin was killed. The one that escaped shouted something about, “bringing more…”
We left off here, with one day to travel to the keep.