A theme or thought that I keep noticing on blogs and Google + (either articles or comments) over the past few months is GM’s expressing fear and apprehension about their abilities.
Aside: I’m not going to point out specific examples because A) I don’t to call anyone out and B) I can’t remember exactly where I saw most o’ em.
One example I can come up with is during a conversation about people trying weird fantasy and a person commented that he wanted to give it a try but didn’t think he would do it very well… so he just stuck with standard fantasy fare.
Honestly what’s the point of not trying something? I understand that everyone worries about sucking and failure and embarrassment and defeat and all that shit… but honestly who gives a fuck.. Take risks dammit!
I know that the gaming hobby has tons of people who don’t exactly garner confidences or have a large amount of patience or social graces.. but there are a whole bunch out there who will be more than willing to help, give advice, and etc after the game is done.
You just have to be willing to accept constructive criticism and open yourself up to it. It’s how we learn.
There is an awesome thing going on right now called, “Constacon.” It is the mecha of finding games to play in. Just start a Google+ account (if you don’t already have one) and sign up to run a game via the awesome that is Constacon.
If I’m free I’ll be your guinea pig. I’ll give feed back. Just take risks dammit!
I’m not knocking you if you’re happy and found your niche and your players are enjoying the hell out o’ your games and shit! That’s awesome and a success… but don’t let fear of failure or ridicule prevent you from making monsters up! Or creating your own world! Or trying something “weird” or new! Just do it..
There is a plethora of people to choose from, just on G+ alone, to experiment on and get feedback!
Just Take Risks Dammit!!