This update is quite huge! Been really motivated, I guess. As always I’m looking for feedback. Especially on Master level Talents, levels 6-10, and Specializations.
Here’s the PDF:
Firefly Campaign Setting Beta
Here is the full list of updates:
Added a Thank You to the beginning of project.
Added Descriptions of the Planets.
Added a TN number and resolved stun mechanic for Grenade, Concussion.
Changed mechanics of Companion and Techie Talents slightly.
Added a few models of ships with a size description.
Added Ammo Pricing on Guns and Heavy Weapons.
Added Incendiary rounds and Armor Piercing rounds for normal guns.
Added Optional Rules for Psychic.
Added Master Level to Psychic Talent.
Added 1 special Stunt for Psycics.
Added Stunt Table (same as Standard Stunts) with Firefly flavor.
Added Table of Contents.
Added Example of Starship combat.
Reduced many of the requirements on the Firefly Talents. Some till have 2 requirements in fitting with what is asked in Dragon Age RPG.
Removed Perception rerolls from Drifter for level 1 ability Thinkin’ Outside the Box and made it just Cunning to not have a class/build with so many rerolls.
Chirurgy is now called Doctorin’.
Added the 4 new Stunts from Box Set 2 to Firefly Stunt chart.
Incorporated Master rank in conjunction with Dragon Age Box Set 2 to all Firefly Talents.
Classess- Updated all classes with levels 6-10. This is in conjunction with Dragon Age Box Set 2 to all Firefly Classes.
Specializations- Have created 2 specializations per class. Drifter: Career Criminal and Nomad. Noble: Diplomat and Gambler. Solider: Bounty Hunter and Glory Hound.