I am going to definitely use the mechanic in my upcoming Pathfinder Pirate Game and know that my players will really dig it once they get used to how it operates.
I am planning on running some Dragon Age RPG sessions here soon and started thinking how Aspects could fit in mechanically without breaking the system.
I think that how Aspects work in FATE will work equally well in DA. The player gets +2 to any roll or can reroll a failed check/attack roll. Simple.
Honestly I can’t stress enough how awesome this simple mechanic is, or how awesome Dragon Age RPG is.