As always I’m looking for constructive feedback on this. If you take a look at it, please take a moment to come back here and comment so I can keep on making this better and better.
Thanks for your time and I hope you enjoy Wrath of Zombie!
I’d also like to thank Dave over at Savage Heroes for putting Wrath of Zombie up there, which has given me a chance to spread this setting to a wider audience!
It has been awhile since I have done anything to my Wrath of Zombie setting. I’ve been busy with school, work, girlfriend, and other role-playing thing-a-ma-bobs.
What has changed in Wrath of Zombie?
Well here’s a handy-dandy list!
I have added a Thank you to J Gregory for all his awesome feedback on my setting. It has proved to be invaluable.
A new Edge called “I Got Bit.. So What?!”- Functions like Nerves of Steel in SWEX, but used for Infection Rating.
Chits (money) have been removed from the game in favor of a barter system.
Infection Rating has been changed to match the Savage Worlds wounds mechanic.
New organization- The Purgers. A group that seeks to kill the elderly and the ill to protect the remnants of humanity.
New Settlement- The Raider town, Mud City.
Advice for changing the Setting to just Post-Apocalyptic if you don’t want to fight zombies.
20 Adventure Hooks for quick and easy play.
New Critters on Enemy Sheet
Two new Infected Creatures- Blood Buzzard and Carrion Snake
Two new Mutated Creatures- Giant Spider and Fetid Fly
Updated Character Sheet showing Infected Wounds Mechanic. This update is not on the pregen characters however, it would take me too long to do this to each. For the pregens you’ll just have to keep track of Infection Rating yourself.
Still to come is some artwork for the new enemies! Hopefully that will be done in the very near future!