So sorry for the lack of posting recently, but as I have mentioned I am slowing down on my RPGing slightly due to some GMing Burnout.
During this time I have contemplated what I’m looking for in a system to aid in my GMing and gaming experience. Some of the systems/settings I’ve been looking at are:
Each one of these systems/settings has something I long for and enjoy in my style of GMing and play. However I am growing tired of overly powerful styles of play, uber-high fantasy, and complex systems with rules for everything. I will state that 3.5/Pathfinder is my favorite system. I’ve been playing it the longest (including 3.0) and I enjoy it despite its many pitfalls. I’ve decided my upcoming campaign will be Pathfinder using Golarion as the world with Freeport inserted into it. I’ve decided I want to keep things simple thus I will be using the E6 rules, since I don’t enjoy higher level campaigns (10 seems to be my limit).
In the end I think that the three systems I’m going to really play around with right now is Pathfinder (with E6), Savage Worlds, and Dragon Age (I plan on having a post about this awesome system soon). While I love these systems I still feel hungry for something.. Like something is lacking.. which is why I will be cannibalizing from some of them and adding mechanics I like to my house rules (Complications, Twists, and Conditions as well as Circles from Mouseguard, and Aspects from FATE- but using more of the mechanic from Dresden Files RPG).
So I’ve Rambled Enough
What about you? What systems do you prefer? Why? Even with the systems you like, do you feel that there is something lacking that you wish for in the system? Do you incorporate other rules into it?
Looking forward to a good discussion?